Blueprint node
Target:xRLive Window Sync SubsystemCategory:
XRLIVE_WINDOW
| Pin | Type | Description |
|---|---|---|
New Size | Vector2D | Width (X) and Height (Y) in pixels |
When to call it
CallPublish Game Window Size whenever the game window size changes, and once on Event BeginPlay so the viewport has an initial value before the first resize.
Companion nodes
| Node | Description |
|---|---|
Get Game Window Size | Returns the last published size (cached). Use on viewport construct to seed the initial value. |

