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Blueprint node

Target: xRLive Window Sync Subsystem
Category: XRLIVE_WINDOW
PinTypeDescription
New SizeVector2DWidth (X) and Height (Y) in pixels

When to call it

Call Publish Game Window Size whenever the game window size changes, and once on Event BeginPlay so the viewport has an initial value before the first resize.
Event BeginPlay

Get Viewport Size → Publish Game Window Size

Event on window resize

Get Viewport Size → Publish Game Window Size

Companion nodes

NodeDescription
Get Game Window SizeReturns the last published size (cached). Use on viewport construct to seed the initial value.