Requirements
- Unreal Engine 5.5
- Windows or Mac development machine
- Visual Studio 2022 (Windows) or Xcode (Mac)
Steps
1
Copy the plugin
Copy the
xrliveSDK folder into your project’s Plugins/ directory.2
Enable the plugin
Open your project in Unreal Engine, go to Edit → Plugins, search for xrliveSDK and enable it. Restart the editor when prompted.
3
Compile
The editor will detect new C++ modules and prompt you to compile. Click Yes. First compile may take a few minutes.
4
Verify
Right-click in any Blueprint graph and search for Show xRLive Alert under the
XRLIVE category. If it appears, the plugin is working.
