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Audience-enabled visuals invite the crowd to take part from their phones. The exact interaction depends on the visual you’re running, but most of them fall into a few common types. They all share the same way in — the audience scans a QR code to join.

Types of interaction

Reactions

The audience reacts to whatever is on screen — like, love, fire, star, and similar. Reactions are counted live and can trigger effects on stage.

Votes

The audience picks a favorite among several options. The most-voted entry rises to the top and can be highlighted on stage.

Polls

The audience answers a question or chooses an option, and the results update live on the game window.

Collaborative actions

Everyone contributes toward a shared goal at the same time — for example, tapping to light up the stage together.

Submissions

The audience sends in their own content — a prompt, a message, or an image — which then appears on stage.
You don’t enable these one by one. The interactions a visual offers are built into the visual itself — starting the experience makes them available to the audience automatically.

What it looks like

A couple of real examples from audience-enabled visuals, seen on an audience member’s phone:
Audience phone showing the current image with like, love, fire and star reaction buttons

Reactions — the audience reacts to the content currently on stage

Audience phone showing a large Tap to light up button

Collaborative action — a single tap lights up the audience member's space on stage

Where to go next

QR code & joining

How the audience gets in — the QR code and the join flow.

Game shows

Full competitive experiences with rounds, scoring, and a winner.