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xRLive is a real-time entertainment platform built for live events. It combines a desktop app that runs 3D visuals on stage, a web dashboard for managing your account and visuals, and an audience interaction layer that connects your crowd to the show in real time.
xRLive two-window layout

The two windows

When you open a visual in the xRLive Launcher, two windows appear in the same application:
WindowWhat it isWho sees it
Operator DashboardThe control panel with sliders, buttons, presets, and show toolsThe crew / operator backstage
Game WindowThe full-screen 3D renderThe audience — on an LED wall, projection screen, or broadcast
Both windows run in the same process, so control changes in the dashboard apply to the game window instantly — no lag, no networking between them.

Visuals and .xrlive files

A visual is a self-contained Unreal Engine experience packaged as a .xrlive file. You download it, and xRLive mounts and runs it at runtime — no compiling, no installation required. Each visual defines its own operator controls, audience interactions, and behavior.
my_visual_v2.xrlive
└── Unreal Engine pak archive
    ├── Blueprint logic
    ├── Assets (meshes, textures, materials)
    ├── SDK component (operator controls)
    └── Audience interaction config (optional)
Visuals are created by Creators using the xRLive SDK in Unreal Engine and distributed through the Marketplace or delivered directly to clients.

The audience layer

Some visuals include live audience interaction. Your audience scans a QR code displayed on screen, joins on their phone, and participates in real time — voting, answering questions, or influencing the visual directly. Data flows from audience phones → xRLive backend → Firebase → directly into the running visual, typically in under 500 ms end-to-end.

The web dashboard

dashboard.xrlive.app is where you manage everything outside the launcher:
  • Sign up and manage your account
  • Browse and purchase visuals from the Marketplace
  • Access your library of owned visuals
  • Manage your subscription and billing
  • (Creators) Upload, publish, and track revenue from your own visuals

Who xRLive is for

Operators & Event Producers

You run visuals during live shows — concerts, corporate events, cruise entertainment, esports, studios. xRLive is your show-control tool.

Visual Creators

You build .xrlive visuals in Unreal Engine using the xRLive SDK, then publish them to the Marketplace or deliver them to clients.

Show Designers

You design audience experiences and game shows. xRLive handles crowd data, scoring, and real-time visual response.

API Integrators

You build tools on top of xRLive — custom dashboards, automation, or show-control integrations via the REST API.